Prohibited Crafts
Main Affix
- [Basic Attack] deals 50% more DMG.
Turbulent Sea Affixes
- When inflicting [Bolt], gain 0.05/0.10 Cost. This effect stacks.
- When inflicting [Wildfire], gain 0.05/0.10 Cost. This effect stacks.
- When using [Discard] action, increase self ATK by 1/2%. This effect stacks.
- When inflicting [Freeze], gain 0.05/0.10 Cost. This effect stacks.
- Self cards with [Imprison] effect deal 3/4/5% more DMG. This effect stacks.
- Self cards with [Fetter] effect deal 3/4/5% more DMG. This effect stacks.
- Self cards with [Curse] effect deal 3/4/5% more DMG. This effect stacks.
- Self cards with [Moemoe] effect deal 3/4/5% more DMG. This effect stacks.
- Self cards with [Sleep] effect deal 3/4/5% more DMG. This effect stacks.
- Self cards with [Berserk] effect deal 3/4/5% more DMG. This effect stacks.
- Self cards with [Confuse] effect deal 3/4/5% more DMG. This effect stacks.
Global Affixes
- Increase ATK by 10/20/30. This effect stacks.
- Increase ATK by 1/2/3%. This effect stacks.
- Deal 2/3/4/5% more Final DMG. This effect stacks.
- Get a 3/4/5% increased chance to inflict [Electrify]. This effect stacks.
- [Chill] inflicted by self has a 1/2% increased chance to trigger [Freeze].
- For each card discarded, increase self ATK by 0.1/0.2/0.3%. This effect stacks.
- When using self skill cards, gain [Hyperarmor], lasting 1 second. This effect stacks.
- When using self Red cards, increase self ATK by 0.2/0.3/0.4/0.5%. This effect stacks.
- Increase Max HP by 1000/2000/3000. This effect stacks.
- [Sleep] dealt lasts 1 second longer. This effect stacks.
- [Injure] dealt lasts 1/2 seconds longer. This effect stacks.
- [Corrupt] dealt lasts 1/2 seconds longer. This effect stacks.
- [Moemoe] dealt lasts 1 second longer. This effect stacks.
- [Slash] dealt deals 10/15/20/25% more DMG. This effect stacks.
- [Rend] dealt deal 10/15/20/25% more DMG. This effect stacks.
- Deal 5/10/15% more healing. This effect stacks.
- When taking lethal DMG, gain [Invincible], lasting 1/2 seconds. This effect stacks.
- When taking lethal DMG, heal self for 5/6/7/8/9/10% of Max HP.
- Deal 3/4/5% more Frost DMG. This effect stacks.
- Deal 3/4/5% more Electro DMG. This effect stacks.
- Deal 3/4/5% more Reverengy DMG. This effect stacks.
- Deal 3/4/5% more Reverb DMG. This effect stacks.
- Deal 3/4/5% more Fire DMG. This effect stacks.
- Deal 3/4/5% more Physical DMG. This effect stacks.
- Deal 3/4/5% more Lux DMG. This effect stacks.
- Deal 3/4/5% more Sonic DMG. This effect stacks.
- Deal 3/4/5% more Psychic DMG. This effect stacks.
- Self [Basic Attack] deals 5/10/15% more DMG. This effect stacks.
- Increase DEF by 10/20/30. This effect stacks.
- Increase Max HP by 1/2/3/4/5%. This effect stacks.
- Increase DEF by 1/2/3/4/5%. This effect stacks.
- Deal [Basic Attack] 5/10/15% faster. This effect stacks.
- [Electrify], [Lightning], [Thunder] and [Bolt] dealt deal 5/6/7/8/9/10% more Lightning DMG. This effect stacks.
- [Ignite], [Blaze], [Wildfire] and [Inferno] dealt last 1 second longer. This effect stacks.
- [Ignite], [Blaze], [Wildfire] and [Inferno] dealt deal 5/6/7/8/9/10% more burning DMG per second. This effect stacks.
- [Flare] and [Detonate] dealt deal 10/15/20/25% more DMG. This effect stacks.
- [Chill], [Freeze] and [Megafreeze] dealt last 1 second longer. This effect stacks.
- [Stun] dealt lasts 1 second longer. This effect stacks.
- [Fetter] and [Imprison] dealt last 1/2 seconds longer. This effect stacks.
- [Curse] dealt lasts 1/2 seconds longer. This effect stacks.
- [Confuse] dealt lasts 1/2 seconds longer. This effect stacks.
- [Scorch] dealt deals 20/30/40/50% more DMG. This effect stacks.
- [Rend] inflicted by self lasts 1/2 seconds longer. This effect stacks.
- [Scorch] inflicted by self triggers 1/2 more times. This effect stacks.
- Self [Berserk] lasts 1/2 seconds longer. This effect stacks.
- [Stun] taken lasts 0.5 seconds shorter. This effect stacks.
- [Ignite] taken lasts 1/2 seconds shorter. This effect stacks.
- [Chill] taken lasts 1/2 seconds shorter. This effect stacks.
- When taking lethal DMG, draw 1 card. This effect can be triggered only once.
- For each card discarded, increase self DEF by 0.1/0.2/0.3%. This effect stacks.
- Get a 2/3/4/5% chance to [Block] the incoming attack and nullify its DMG. The chance stacks.
- When using self Red cards, deal [Basic Attack] 2/3/4/5% faster, up to 100%.
Find Elsewhere
- Drop Chaos Buoy - Blastbug Matriarch
- Drop Chaos Buoy - Sand Phosphor
- Box TS Gear Boxes