Kusa Ryujaku
✦ Only one of this equipment can be equipped in the same lineup.
An ancient artifact from the mysterious east, collected by Night Chains. Its remarkable ability to cut through anything and its unique preservation methods have garnered widespread belief among the Empire citizens that it possesses the power of magic. However, the origins and principles underlying its magic differ from those of Mundus, and the true secret may only be known to Night Chains.
Main Affix
- When inflicting [Slash], increase self ATK by 0.5%. This effect stacks.
Night Chains Affixes
- When gaining [Invisible], increase self ATK by 0.3/0.4/0.5%. This effect stacks.
- Increase self ATK by 1/2/3/4/5% at tht start of battle. This effect stacks.
- When gaining [Invisible], increase self DEF by 0.3/0.4/0.5%. This effect stacks.
- Increase self DEF by 1/2/3/4/5% at tht start of battle. This effect stacks.
- Self cards with [Slash] effect deal 3/4/5% more DMG. This effect stacks.
- Self cards with [Rend] effect deal 3/4/5% more DMG. This effect stacks.
- Self cards with [Ricochet] effect deal 3/4/5% more DMG. This effect stacks.
- Self cards with [Scorch] effect deal 3/4/5% more DMG. This effect stacks.
Global Affixes
- Increase ATK by 10/20/30. This effect stacks.
- Increase ATK by 1/2/3%. This effect stacks.
- Deal 2/3/4/5% more Final DMG. This effect stacks.
- Get a 3/4/5% increased chance to inflict [Electrify]. This effect stacks.
- [Chill] inflicted by self has a 1/2% increased chance to trigger [Freeze].
- For each card discarded, increase self ATK by 0.1/0.2/0.3%. This effect stacks.
- When using self skill cards, gain [Hyperarmor], lasting 1 second. This effect stacks.
- When using self Red cards, increase self ATK by 0.2/0.3/0.4/0.5%. This effect stacks.
- Increase Max HP by 1000/2000/3000. This effect stacks.
- [Sleep] dealt lasts 1 second longer. This effect stacks.
- [Injure] dealt lasts 1/2 seconds longer. This effect stacks.
- [Corrupt] dealt lasts 1/2 seconds longer. This effect stacks.
- [Moemoe] dealt lasts 1 second longer. This effect stacks.
- [Slash] dealt deals 10/15/20/25% more DMG. This effect stacks.
- [Rend] dealt deal 10/15/20/25% more DMG. This effect stacks.
- Deal 5/10/15% more healing. This effect stacks.
- When taking lethal DMG, gain [Invincible], lasting 1/2 seconds. This effect stacks.
- When taking lethal DMG, heal self for 5/6/7/8/9/10% of Max HP.
- Deal 3/4/5% more Frost DMG. This effect stacks.
- Deal 3/4/5% more Electro DMG. This effect stacks.
- Deal 3/4/5% more Reverengy DMG. This effect stacks.
- Deal 3/4/5% more Reverb DMG. This effect stacks.
- Deal 3/4/5% more Fire DMG. This effect stacks.
- Deal 3/4/5% more Physical DMG. This effect stacks.
- Deal 3/4/5% more Lux DMG. This effect stacks.
- Deal 3/4/5% more Sonic DMG. This effect stacks.
- Deal 3/4/5% more Psychic DMG. This effect stacks.
- Self [Basic Attack] deals 5/10/15% more DMG. This effect stacks.
- Increase DEF by 10/20/30. This effect stacks.
- Increase Max HP by 1/2/3/4/5%. This effect stacks.
- Increase DEF by 1/2/3/4/5%. This effect stacks.
- Deal [Basic Attack] 5/10/15% faster. This effect stacks.
- [Electrify], [Lightning], [Thunder] and [Bolt] dealt deal 5/6/7/8/9/10% more Lightning DMG. This effect stacks.
- [Ignite], [Blaze], [Wildfire] and [Inferno] dealt last 1 second longer. This effect stacks.
- [Ignite], [Blaze], [Wildfire] and [Inferno] dealt deal 5/6/7/8/9/10% more burning DMG per second. This effect stacks.
- [Flare] and [Detonate] dealt deal 10/15/20/25% more DMG. This effect stacks.
- [Chill], [Freeze] and [Megafreeze] dealt last 1 second longer. This effect stacks.
- [Stun] dealt lasts 1 second longer. This effect stacks.
- [Fetter] and [Imprison] dealt last 1/2 seconds longer. This effect stacks.
- [Curse] dealt lasts 1/2 seconds longer. This effect stacks.
- [Confuse] dealt lasts 1/2 seconds longer. This effect stacks.
- [Scorch] dealt deals 20/30/40/50% more DMG. This effect stacks.
- [Rend] inflicted by self lasts 1/2 seconds longer. This effect stacks.
- [Scorch] inflicted by self triggers 1/2 more times. This effect stacks.
- Self [Berserk] lasts 1/2 seconds longer. This effect stacks.
- [Stun] taken lasts 0.5 seconds shorter. This effect stacks.
- [Ignite] taken lasts 1/2 seconds shorter. This effect stacks.
- [Chill] taken lasts 1/2 seconds shorter. This effect stacks.
- When taking lethal DMG, draw 1 card. This effect can be triggered only once.
- For each card discarded, increase self DEF by 0.1/0.2/0.3%. This effect stacks.
- Get a 2/3/4/5% chance to [Block] the incoming attack and nullify its DMG. The chance stacks.
- When using self Red cards, deal [Basic Attack] 2/3/4/5% faster, up to 100%.
Purchase
Shoggolith City - Cecil - Exchange
300
Sacrifice Medal
+
5
Phosphor Bone
+
8000000
BCRL Coin