Outer Stars
✦ Only one of this equipment can be equipped in the same lineup.
If outer space is infinitly large, then large things can also become infinitely small. This concept is applied to create a staff, which compresses magic that would normally require a large volume of mana. It serves as a much more powerful mana container than the human body. The user can easily unleash extremely powerful magic.
Main Affix
- When generating [Nova], [Elemental Nova] or [Supernova], increase all allies' ATK by 1%, up to 30%.
Mundus Empire Affixes
- Self cards with the [Familiar] term deal 5/6/7/8/9/10% more DMG. This effect stacks.
- When using [Strange Spark], increase self ATK by 0.5/1.0%. This effect stacks.
- When using a [Familiar] card, gains 0.1/0.2 Cost. This effect stacks.
- [Strange Spark] deals 5/6/7/8/9/10% more DMG. This effect stacks.
- [Shadowcraft] deals 5/6/7/8/9/10% more DMG. This effect stacks.
- [Nova], [Elemental Nova], and [Supernova] deal 5/6/7/8/9/10% more DMG. This effect stacks.
- Self cards with [Injure] effect deal 3/4/5% more DMG. This effect stacks.
- Self cards with [Corrupt] effect deal 3/4/5% more DMG. This effect stacks.
Global Affixes
- Increase ATK by 10/20/30. This effect stacks.
- Increase ATK by 1/2/3%. This effect stacks.
- Deal 2/3/4/5% more Final DMG. This effect stacks.
- Get a 3/4/5% increased chance to inflict [Electrify]. This effect stacks.
- [Chill] inflicted by self has a 1/2% increased chance to trigger [Freeze].
- For each card discarded, increase self ATK by 0.1/0.2/0.3%. This effect stacks.
- When using self skill cards, gain [Hyperarmor], lasting 1 second. This effect stacks.
- When using self Red cards, increase self ATK by 0.2/0.3/0.4/0.5%. This effect stacks.
- Increase Max HP by 1000/2000/3000. This effect stacks.
- [Sleep] dealt lasts 1 second longer. This effect stacks.
- [Injure] dealt lasts 1/2 seconds longer. This effect stacks.
- [Corrupt] dealt lasts 1/2 seconds longer. This effect stacks.
- [Moemoe] dealt lasts 1 second longer. This effect stacks.
- [Slash] dealt deals 10/15/20/25% more DMG. This effect stacks.
- [Rend] dealt deal 10/15/20/25% more DMG. This effect stacks.
- Deal 5/10/15% more healing. This effect stacks.
- When taking lethal DMG, gain [Invincible], lasting 1/2 seconds. This effect stacks.
- When taking lethal DMG, heal self for 5/6/7/8/9/10% of Max HP.
- Deal 3/4/5% more Frost DMG. This effect stacks.
- Deal 3/4/5% more Electro DMG. This effect stacks.
- Deal 3/4/5% more Reverengy DMG. This effect stacks.
- Deal 3/4/5% more Reverb DMG. This effect stacks.
- Deal 3/4/5% more Fire DMG. This effect stacks.
- Deal 3/4/5% more Physical DMG. This effect stacks.
- Deal 3/4/5% more Lux DMG. This effect stacks.
- Deal 3/4/5% more Sonic DMG. This effect stacks.
- Deal 3/4/5% more Psychic DMG. This effect stacks.
- Self [Basic Attack] deals 5/10/15% more DMG. This effect stacks.
- Increase DEF by 10/20/30. This effect stacks.
- Increase Max HP by 1/2/3/4/5%. This effect stacks.
- Increase DEF by 1/2/3/4/5%. This effect stacks.
- Deal [Basic Attack] 5/10/15% faster. This effect stacks.
- [Electrify], [Lightning], [Thunder] and [Bolt] dealt deal 5/6/7/8/9/10% more Lightning DMG. This effect stacks.
- [Ignite], [Blaze], [Wildfire] and [Inferno] dealt last 1 second longer. This effect stacks.
- [Ignite], [Blaze], [Wildfire] and [Inferno] dealt deal 5/6/7/8/9/10% more burning DMG per second. This effect stacks.
- [Flare] and [Detonate] dealt deal 10/15/20/25% more DMG. This effect stacks.
- [Chill], [Freeze] and [Megafreeze] dealt last 1 second longer. This effect stacks.
- [Stun] dealt lasts 1 second longer. This effect stacks.
- [Fetter] and [Imprison] dealt last 1/2 seconds longer. This effect stacks.
- [Curse] dealt lasts 1/2 seconds longer. This effect stacks.
- [Confuse] dealt lasts 1/2 seconds longer. This effect stacks.
- [Scorch] dealt deals 20/30/40/50% more DMG. This effect stacks.
- [Rend] inflicted by self lasts 1/2 seconds longer. This effect stacks.
- [Scorch] inflicted by self triggers 1/2 more times. This effect stacks.
- Self [Berserk] lasts 1/2 seconds longer. This effect stacks.
- [Stun] taken lasts 0.5 seconds shorter. This effect stacks.
- [Ignite] taken lasts 1/2 seconds shorter. This effect stacks.
- [Chill] taken lasts 1/2 seconds shorter. This effect stacks.
- When taking lethal DMG, draw 1 card. This effect can be triggered only once.
- For each card discarded, increase self DEF by 0.1/0.2/0.3%. This effect stacks.
- Get a 2/3/4/5% chance to [Block] the incoming attack and nullify its DMG. The chance stacks.
- When using self Red cards, deal [Basic Attack] 2/3/4/5% faster, up to 100%.
Find Elsewhere
- Source Gronru City Reputation LV15